Catalog Search Results
Author
Publisher
Inkyard Press
Pub. Date
[2021]
Physical Desc
327 pages ; 22 cm
Description
After Adam Stillwater becomes determined to prevent a tech mogul from turning his late father's pinball arcade into a game café, he finds himself trapped during a snowstorm with Whitney, the moguls's daughter who runs one of the cafés, and they end up forgetting the tensions between their families and their differences.
Publisher
Disney Latino
Pub. Date
[2019]
Physical Desc
1 DVD (100 min.) : sound, color ; 4 3/4 in.
Description
Cuando los videojuegos se apagan, ¡comienza la aventura en DVD! De Walt Disney Animation Studios, llega un divertidísimo viaje a través de videojuegos: Ralph, el demoledor de Disney. Por décadas, Ralph ha sido el villano de su popular videojuego. En un movimiento audaz, él se embarca en una aventura cargada de acción y se dispone a demostrarle a todos que es un verdadero héroe con un gran corazón. Mientras Ralph explora emocionantes nuevos...
Series
Publisher
Disney
Pub. Date
c2013
Physical Desc
1 DVD (ca. 101 min.) : sd., col. ; 4 3/4 in.
Description
For decades, Ralph has played the bad guy in his popular video game. In a bold move, he embarks on an action-packed adventure and sets out to prove to everyone that he is a true hero with a big heart. As he explores exciting new worlds, he teams up with some unlikely new friends including feisty misfit Vanellope von Schweetz. Then, when an evil army threatens their world, Ralph realizes he holds the fate of the entire arcade in his massive hands.
6) Pixels
Publisher
Columbia
Pub. Date
2015.
Physical Desc
1 DVD (106 min.) : sd., col. ; 4 3/4 in.
Description
As kids in the 1980s, Sam Brenner, Will Cooper, Ludlow Lamonsoff, and Eddie 'The Fire Blaster' Plant saved the world thousands of times, at 25 cents a game in the video arcades. Now, they're going to have to do it for real. In Pixels, when intergalactic aliens discover video feeds of classic arcade games and misinterpret them as a declaration of war, they attack the Earth, using the video games as the models for their assaults.
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